Hi there!I'm Lorenzo Bellincampi, a game designer, digital artist, composer, busker, spaghetti eater, etc. from Rome, Italy.
I started working as an independent game designer before finishing my master's degree in Computer Science, Sapienza Università di Roma. My academic career is focused on artificial intelligence, human-computer interaction and natural language processing.
My work experience blends that love for automation with my personal creativity resulting in a heavy game design and development knowledge plus some teaching and digital artist experiences.
AudiogamesMy first works as a developer were audiogames, videogames specifically designed to be played by blind people.
Designing interfaces that have to work without the aid of eyesight was a pleaseant challenge.
Games-wth-a-purposeMy videogame development experiments led me to start working as a game designer and developer at the Linguistic Computing Laboratory, which is part of the Computer Science department of the Sapienza University. The whole year I spent there I worked on gamification tasks, designing and developing games-with-a-purpose meant to gather linguistic informations to be used in natural language processing research.
- In BabelTag I designed some of the minigames, developed the framework that the students of the Java course used create the levels. Supervising their work was a really engrossing experience.
- Tag Me Up has been developed by one of the students I supervised during his master's thesis. I designed the whole game and it's graphic.